Numbers shout: eSports captures the world!

Cybersport is developing rapidly in the world, gradually reaching the global level.

Today, millions of dollars are invested in the industry, and cybersportsmen receive financial rewards in serious amounts. In the future, trends will continue to increase.

According to the Newzoo report, in 2018 the level of income from the eSports will reach $ 905 million, which is 38% more than in 2017. Sourse: website forbes

Statista predicts that revenue from the global eSports market by 2020 will reach $ 1.65 billion.



A growing number of fans of cyber tournaments. According to Statista, in 2018 the number of Internet users viewing tournaments reaches 380 million.



If we talk about the leaders in the total amount of the prize pool, then they, according to Statista, are Dota 2, Counter-Strike: Global Offensive (CS: GO) and League of Legends (LoL) games.

The most popular game among Twitch viewers is League of Legends (LoL). League of Legends with the mark of 1.63 billion US dollars topped the ranking of the most profitable computer games in the world in 2015.

The second place takes Hearthstone: Heroes of Warcraft. In March 2017, the number of players at Hearthstone was 70 million.

Counter-Strike: Global Offensive (CS:GO) is another game that appears regularly in the list of the most popular. In 2016, the game ranked second in the list of the most popular games on Steam in terms of the maximum number of simultaneous users.

According to the statistics of global spending on advertising and sponsorship in the field of eSports for 2015-2020 from Statista, for 2017 the amount of investment in marketing and sponsoring events related to eSports reaches $ 17 million.

Statista ranking says that the most popular event in eSports is Intel Extreme Masters Katowice, which was held in Poland in 2018. 46 million unique viewers registered for the tournament. The second most attended tournament was the League of Legends World Championship, held in October 2016, the number of unique spectators of which amounted to 43 million people.



If we talk about the countries leading eSports, then in 2018 in the ranking of 100 countries with the highest income in the eSports sphere from Newzoo, the top five are China, USA, Japan, Korea and Germany. Among the CIS countries in the ranking were Russia (11th place), Ukraine (49th place), Azerbaijan (64th place), Belarus (65th place), Uzbekistan (80th place), Moldova (98th place).  (Sourse: website newzoo)

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